Unfortunately, when any one starts talking about testing, we immediately think of the once a year, multiple choice, computer based tests organized by the state government or unit end tests but that is not the type of testing I refer to in this blog entry.
As research indicates testing, when done properly, does help learning. The key is a well designed test paired with equally well designed activities before and after the actual test because these items can help students recall information better, develop a deeper and more complex learning compared to no tests. However, it does not look like the standardized tests both teachers and students dread.
The best testing is designed to create a situation where students practice retrieving the information. Retrieval practice is not used to assess, it is used to create a learning atmosphere so students learn during the testing situation. These situations are used to force the brain to recall information from the brain. Every time this happens, new memories are changed and made stronger, more accessible, and easier to access.
The brain cannot possibly remember everything it is exposed to daily so the brain is selective only remembering the information that has been demonstrated to be important and needed for the future. So when we retrieve the information in a testing situation, we tell the brain, this information is important enough to be accessible again.
Research indicates that recalling information is actually more effective then restudying the material. The more active certain parts of the brain are, the more likely the brain will be able to recall the information. In addition to helping students the material they are studying, it also helps them remember information not directly being tested.
Furthermore, retrieval practice helps the brain separate the material currently being learned from prior knowledge and prepares the brain to absorb more material after testing. Thus we need to incorporate methods to help students practice retrieval so they learn better.
First are flash cards or something similar used by the students to quiz themselves. The key here is quiz themselves rather than just studying the material. A study found that students who quizzed themselves on vocabulary remembered 80 percent of the material while students who only read the words repeatedly, remembered about 30 percent. This is where those flash card apps come in handy. The other thing about flash cards is they say a student must get the concept right three times for the information to be remembered.
Another methods is to make it into a game such as Kahoot or Jeopardy. Kahoot if you have not used it allows you to choose a premade game or create your own. My students love it because they can play individually, get immediate feedback, and call out wrong answers in the hope they will cause others to make the wrong choice. I add a commentary of who is on the scoreboard and who goes up or down on the board.
As far as Jeopardy, I have students work in groups because the game is only set up for a few players. The students in the group, all have to work the answer and come up with an answer written on a white board I look at but everyone shares at the end. Every group who gets the correct answer gets the points, not just the first ones done. If I don't give points to all the groups, the ones who struggle give up because one group gets all the points. If they get points too, they are willing to keep trying.
Its also easy to sneak in a few quick quiz problems in the warm-up/ bell ringer or as an exit ticket so students can practice. I usually have a qr code by the door so students can check their answers at the end for immediate feedback.
Be sure to share with students that the standard practice of rereading and highlighting information has proven to be the least effective form of retrieval practice.
Let me know what you think. I'd love to hear.
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